


Morality choices generally have more interesting outcomes this time, and the new "interrupt" system adds in a few good bits as well.DLC packs that, unlike those of the first and (to an extent) third games, are actually worth the money, with Lair of the Shadow Broker being particularly awesome, and even the weakest one, Arrival, still managing to be a pretty decent prequel to Mass Effect 3.It's also possible to continue your romance with Liara in the Lair of the Shadow Broker DLC. At least three romance options for both genders, instead of just Liara or Ashley/Kaidan from the first game (though no same-sex romances for a male Shepard, which may or may not be a good thing depending on whether or not you consider such options to be SJWism).The Normandy SR-2 can actually be flown around planetary systems on the map this time, as opposed to the first game, which gave little actual sense that you were flying the ship.Your new ship, the Normandy SR-2, is much larger than the first game's Normandy SR-1 (which gets completely obliterated by the game's new villains, the Collectors, in the opening sequence) and more interesting to explore.Garrus and Tali'Zorah return from the first game, with both of them now being romanceable.Most of the new squadmates introduced in this game are very interesting, especially Miranda, Thane and Mordin.The ability to import your save file from the first game, thus meaning that your choices in that game actually end up mattering.Greatly improved level design over that of the first game, with next-to-no recycled level designs and more opportunities to use the environments to your advantage, such as using biotics to throw enemies off ledges or detonating explosive and electrical objects with your tech powers.

If you mess up really badly, the mission will end with Shepard and the entire squad dying. The Suicide Mission is considered to be one of the best final levels in gaming history, where every decision you make could end up having disastrous consequences.Greatly improved graphics and art direction over the first game, with much more variety in the way of places that you can visit.The first game's notoriously complicated inventory system is eliminated any upgrades you buy are now applied directly to your characters or weapons.The much-hated Mako from the first game is gone altogether from the base game and relegated to a cameo appearance in a DLC mission, with planetary exploration being eliminated altogether (and frankly, it's no big loss).Hugely improved combat over the first game, with a proper cover system now implemented, weapons using a more conventional ammo system and powers being much more fun to use than they were in the first game.
